SquashWith SQUASHMETRIC app · coming soon
Squash tournament web app · Web / mobileLive

A stage to prove your growth —
season tournaments start here

Club squash tournaments on one phone. From entering a tournament to live scores, player analysis, season rankings and notices — all in one place.

A separate service from SQUASHMETRIC. Accounts and records are not shared between them.

youngarena.web.app
YoungArena home screen (Korean) — a stage to prove your growth: start with season tournaments
What it is

A tournament platform
with four doors

Exactly the menu on YoungArena’s home screen.

Arena

Tournaments

Find open tournaments, enter, and check match results.

If you’re ready, it’s time to prove it.

Arena Lab

Player analysis

Where coaches analyse players’ matches, kept as court heatmaps and shot statistics.

Every play you make, kept as heatmaps and shot stats.

Season

Seasons · Rankings

Season tournaments roll up into season rankings. Get to know your game through season and off-season.

Notice

Notices

Tournament and operations notices in one place.

How it works

For players,
and for organisers.

Players · Spectators

Taking part

Log in and you see ongoing tournaments and those taking entries right away.

  1. Find a tournamentPick one that is ongoing or taking entries.
  2. EnterCheck each tournament’s conditions (consents) and apply.
  3. Play · Live scoresThe referee keeps score on a phone and spectator mode shows it live (login required).
  4. Results · Season rankingsWhen a match ends the result is saved, the winner advances automatically, and it counts toward the season ranking.
  5. Arena Lab analysisReview strengths and weaknesses with heatmaps and shot stats.
Organisers · Referees

Running a tournament

One phone instead of paper score sheets.

  1. Create · PublishCreate a tournament and publish it to start taking entries.
  2. Manage entriesReview and manage the entries for each tournament.
  3. Assign refereesAssign a referee to each match and lock it.
  4. Referee consoleScore and serve side move on automatically, with let / no let / stroke decisions and “undo last decision”.
  5. Confirm resultsOne “End match” saves the result and advances the winner automatically.
Flutter (runs on the web)FirebasePlanned, designed and developed in-house

Relationship to SQUASHMETRIC — Both were made by SquashWith, but they are separate services that do not share accounts, records or servers.